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Kingshot 666

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  3. KE Rules 20260208

KE Rules 20260208

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  • P Offline
    P Offline
    phosphoros
    wrote on last edited by
    #1

    KE Rules

    1. NAP+ = No attacks.
    2. STN vs TCF only:
    • If you join STN or TCF, you can ONLY fight between these two alliances. Other alliance can not attack them. Plus follow the general NAP rules
    1. Outside NAP+ list = Free For All. Anyone can attack those alliances.
    2. If you join STN or TCF, stay there for full KE.
    • You can bubble.
    • During Castle Battle, you can return to your main alliance.
    1. During Castle Battle: No city attacks allowed.
    2. Tile hits are allowed.

    General NAP Rules (Part 1)

    1. Scouting / 1 troop / 69 = Allowed on anyone in the kingdom.
    2. No alliance tag = FFA.
    3. Tents = Always FFA, no matter the alliance.
    4. NAP+ = Protected (no hits).
    • Outside NAP = 3 hit limit per target for non-NAP players.
    1. Rule enforcement:
    • If you get attacked, you can hit back.
    • Check battle reports to see if it was a mistake or on purpose.
    • Per offense, one other member can take the victim spot to retaliate.
    • Report to NAP leaders for tracking.
    • If an alliance keeps breaking rules and R5 does nothing, R5 can be attacked.
    1. Banner & HQ attacks are allowed, but schedule and communicate first.
    2. NAP slots: R5 + 3 R4s allowed in NAP (4 total per alliance).
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